Полные правила Magic: the Gathering
A keyword ability that lets a player cast a card he or she discards. See rule 702.34, "Madness."
The game in which a spell (or ability) that created a subgame was cast (or activated). See rule 718, "Subgames."
Part of the turn. The first, or precombat, main phase is the second phase of the turn. The second, or postcombat, main phase is the fourth phase of the turn. See rule 505, "Main Phase."
An activated or triggered ability that could create mana and doesn’t use the stack. See rule 605, "Mana Abilities."
Mana Burn (Obsolete)
Older versions of the rules stated that unspent mana caused a player to lose life; this was called "mana burn." That rule no longer exists.
Where mana created by an effect is temporarily stored. See rule 106.4.
Mana Source (Obsolete)
An obsolete card type. All cards printed with this card type are now instants. All abilities that, as printed, said a player could "play as a mana source" are now mana abilities. All relevant cards have been given errata in the Oracle card reference.
An icon that represents mana or a mana cost. See rule 107.4.
A multiplayer game or a two-player series of games (usually best-two-of-three) played in a tournament. See rule 100.6.
A variant of the morph ability that puts a +1/+1 counter on the creature as it turns face up. See rule 702.36, "Morph."
To turn two members of a meld pair so their back facesare up and combined into one oversized Magic card. See rule 701.35, "Meld."
Cards with a Magiccard face on one sideand half of an oversized Magic card face on the other. See rule 712, "Meld Cards."
A keyword ability that improves an attacking creature based on the number of opponents you attacked. See rule 702.120, "Melee."
An evasion ability that makes creatures unblockable by a single creature. See rule 702.110, "Menace."
A keyword ability that lets you cast a spell for a reduced cost if it’s the first card you draw in a turn. See rule 702.93, "Miracle."
A spell or ability is "modal" if it has two or more options in a bulleted list preceded by instructions for a player to choose a number of those options, such as "Choose one —."See rule 700.2.
A keyword ability that has a permanent enter the battlefield with +1/+1 counters on it and can move those counters to other artifact creatures. See rule 702.42, "Modular."
A designation a player can have. Some effects instruct a player to become the monarch.The monarch draws a card at the beginning of his or her end step. Dealing combat damage to the monarch steals the title from that player. See rule 716, "The Monarch."
Mono Artifact (Obsolete)
An obsolete term that appeared on the type line of artifacts with activated abilities that caused the artifact to become tapped as a cost. Cards printed with this text have received errata in the Oracle card reference to simply say "Artifact," and those abilities now include the tap symbol in their costs.
Monocolored Hybrid Mana Symbols
See Hybrid Mana Symbols.
A keyword action that puts +1/+1 counters on a creature and makes it become monstrous. See rule 701.29, "Monstrosity."
A designation given to a creature whose ability including a monstrosity instruction has resolved. See rule 701.29, "Monstrosity."
One of the five basic land types. Any land with this subtype has the ability ": Add to your mana pool." See rule 305.6.
To remove a counter from one object and put it on a different object. See rule 121.5.
Some older cards used "move" with respect to Auras; those cards have received errata in the Oracle card reference and now use the word "attach."
To take a "mulligan" is to reject a prospective opening hand and draw a new one (usually with one fewer card). See rule 103.4.
Multikicker is a variant of the kicker keyword ability. It represents an optional additional cost that may be paid any number of times. See rule 702.32, "Kicker." See also Kicker.
A game that begins with more than two players. See section 8, "Multiplayer Rules."
Myriad is a triggered ability that effectively lets a creature attack in all possible directions. See rule 702.115, "Myriad."