Полные правила Magic: the Gathering
( Comprehensive rules )


Базовые правила Contents Glossary

5.  Turn Structure

507.  Beginning of Combat Step


507.1  First, if the game being played is a multiplayer game in which the active player’s opponent’s don’t all automatically become defending players, the active player chooses one of his or her opponents. That player becomes the defending player. This turn-based action doesn’t use the stack. (See rule 506.2.)

507.2  Second, any abilities that trigger at the beginning of combat go on the stack. (See rule 603, "Handling Triggered Abilities.")

507.3  Third, the active player gets priority. Players may cast spells and activate abilities.



       5.  Turn Structure
<<  506. Combat Phase
5.  Turn Structure       
508. Declare Attackers Step  >>
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